Five plugins, one instrument. OrchestRox turns a guitar into an orchestra — pitch-shifted audio plus living MIDI sections that follow your hands. SpaceRox turns it into a wall of downtuned, shimmering space. AuroRox leaves a moving harmonic afterimage blooming behind every note you play. SingulaRox is the heavy-tone engine — mass without mud, with a flourish engine that riffs back. PulsaRox is time itself — echoes that evolve every repeat and duck under your hands. Run them in series and one take becomes a score.
Play a line. Hear a string section.
OrchestRox listens to your guitar twice. The audio path shifts your actual tone up or down twelve semitones and blends it against the dry signal. The tracking path converts what you play into MIDI — detects the note, voices it into a chord that's diatonic to your key, optionally arpeggiates it in host tempo, and streams it to any orchestral instruments in your DAW.
Tracking is deliberately monophonic: play single-note lines and let the ENSEMBLE engine build the harmony. With CH SPLIT on, the voicing spreads across MIDI channels 1–4 — basses, celli, violas, violins — so a multitimbral sampler gives every section its own instrument.
In Logic it's native two ways: the plugin publishes a virtual MIDI source (OrchestRox Out) any instrument track can record, and the companion ORCHESTROX MFX lives in the MIDI FX slot so each section can carry its own voicing and arp.
| CONTROL | WHAT IT DOES |
|---|---|
| PITCH / BLEND | Shift the guitar audio ±12 st; mix dry against shifted. At 0 st the plugin is transparent. |
| SENSE | Tracking sensitivity — up for light picking, down if noise triggers notes. |
| TRANSPOSE | Shifts the generated MIDI ±24 st, independent of audio pitch. |
| DYNAMICS | 0 = fixed velocity; 1 = velocity follows picking strength. |
| CC11 SWELL | Streams your playing envelope as expression — sections breathe with you. |
| LOGIC OUT | Publishes the virtual CoreMIDI source for Logic. |
| VOICING | Solo · Octaves · Power · Triad · Orchestra (basses −24, celli −12, violas +7, violins +12 + third). |
| KEY / SCALE | Thirds are voiced diatonically, the way an arranger would. |
| CH SPLIT | One voice per MIDI channel (1 = lowest … 4 = highest). |
| PATTERN / RATE | Arp Off (sustained chords) / Up / Down / UpDown / Random at 1/1–1/32 incl. triplets. |
| GATE / OCTAVES | Step length; pattern range over 1–3 octaves. |
| PRESETS | 10 factory programs + your own, saved to ~/Library/Audio/Presets. |
Insert OrchestRox on your guitar track. On a strings track, set MIDI input to OrchestRox Out and record-enable. Load String Ensemble — Orchestra voicing, CH SPLIT, CC11 — and play slow single notes. Dig in harder and the section swells with you.
Harp Cascade preset: Triad voicing arpeggiated Up at 1/16 over two octaves, gate 0.35. Hold one note per bar on a harp or pizzicato patch; change chords by changing notes.
CH SPLIT on → route ch1 basses, ch2 celli, ch3 violas, ch4 violins in one multitimbral sampler. Then put ORCHESTROX MFX on individual tracks to give violins a 1/16 arp while the basses sustain.
Octave Shimmer and Sub Growl are pure audio presets — +12 shimmer at 40% blend, or −12 weight at 55% — with the tracker off. Classic pitch-pedal territory.
Feed it clean or lightly driven guitar; heavy fuzz confuses the detector. Put drive and space after OrchestRox — which is exactly where SpaceRox goes.
Guitar → OrchestRox → SpaceRox. The orchestra follows your line over a downtuned shimmering wall — one take, whole arrangement.
Floating ambience to crushing walls — five dials, every position intentional.
SpaceRox turns a guitar into a heavy, downtuned shoegaze wall — "spacey Sleep Token." Each of the five macro dials moves a whole chain of hidden parameters, tuned so any position sounds intentional; at zero, every effect is audibly transparent. Under the hood: a tightened amp-voiced drive, a sub-octave with a hard-panned detune doubler, a warm tube-saturated shimmer reverb that structurally cannot screech or run away, dual-LFO tape drift, and a soft glue ceiling.
The SHIMMER INTERVAL selector re-pitches the reverb's halo: Oct Up choirs, suspended 5ths, celestial Oct+5th, Oct Down doom-drone — or Unison, pure warm diffusion with no pitched content at all.
| DIAL | WHAT IT DOES |
|---|---|
| GRAVITY | Weight & drive: clean → crunch → saturated wall. Tightens lows pre-drive so palm mutes stay chunky. |
| DESCENT | Downtune & thickness: sub-octave plus two detuned "takes" panned hard L/R. |
| NEBULA | Warm shimmer-reverb space — size, decay, halo and mix rise together. Tasteful at 0.3; a lush second instrument at 0.8. |
| DRIFT | Motion: chorus-rate + slow tape-style wobble, channels out of phase. The sound breathes. |
| HORIZON | Output & glue: exact unity at 0.5; past it, peaks press into a soft ceiling. |
| SHIMMER | Interval of the reverb halo: Oct Down · Unison · 4th Up · 5th Up · Oct Up · Oct+5th. |
Event Horizon — the flagship: GRAVITY 0.8, DESCENT 0.5, NEBULA 0.5. Drop-A weight without retuning; stereo-filling doubled takes.
Drop A Ritual: GRAVITY 0.85 with NEBULA at 0.15 — all weight, no wash. Palm mutes stay percussive.
Ascension: GRAVITY near zero, NEBULA 0.72. Single notes bloom into warm Oct-Up halos hanging over the wash; add DRIFT to keep it all moving.
Void Ritual flips SHIMMER to Oct Down — the reverb stacks darkness beneath every chord as it rings out.
Cathedral: 5th-Up shimmer never resolves — clean arpeggios hang in a huge unresolving space.
Both plugins snapshot every control from the PRESETS menu — plain XML in ~/Library/Audio/Presets/XeDeen Industries/, trivially shareable.
Clear attacks. Living harmonics. Every note leaves a different sky.
AuroRox listens to the spectrum of what you actually play and blooms a moving harmonic image behind it. Your pick attack stays untouched and immediate — then the sustain of the note is reborn as a field of related voices (octaves, fifths, overtones) that drift, rotate and interact. It is not a shimmer reverb, not a freeze pedal, not a granular delay: the image is derived from your playing, and new notes reshape it rather than echo it.
Three modes set the character — EMBER (warm, low, bowed), HALO (balanced, luminous — the default) and MIRAGE (reversed, surreal). HOLD captures the current sky and sustains it — not a buffer freeze — while you keep playing over it; every dial stays live on the held image.
| DIAL | WHAT IT DOES |
|---|---|
| BLOOM | How the image rises behind the note — instant shadow to cinematic swell (5 ms – 1.5 s). |
| AURA | Richness and density — one restrained shadow to a luminous, loudness-compensated cloud. |
| ORBIT | Motion of the voices around one another — organic drift that retargets on your attacks, never a chorus cycle. |
| GRAVITY | Bipolar harmonic centre: cello-like undertones ← balanced → glass-like overtone structures. |
| MEMORY | How strongly previous notes survive into new ones — independent images to near-infinite, runaway-proof persistence. |
| MIX | Equal-power dry/wet. The dry signal is never delayed or touched; zero latency. |
| HOLD | Captures and sustains the current harmonic image; second press releases it with a musical decay. Automatable. |
| PRESETS | 24 factory programs across Subtle · Lead · Chords · Dark · Experimental · Hold, plus your own. |
Invisible Halo — MIX at 18%, one restrained harmonic shadow. The mix just sounds more expensive; nobody can point at why.
Northern Lights: strum slow open chords and a dense luminous field builds above them — MEMORY at 65% lets each change colour the next.
Frozen Aurora: let a chord bloom, hit HOLD, then solo dry over the held image. ORBIT keeps it moving under you.
Ember Below or Gravity Well — GRAVITY hard left in EMBER mode: bowed, cello-like undertones swell beneath single notes.
Mirage Staircase: reverse grains and wandering harmonic weight. Strange on purpose, musical on principle.
Guitar → OrchestRox → AuroRox → SpaceRox. The orchestra follows your line, an aurora blooms behind it, and the wall carries all of it.
Mass without mud. Precision with gravitational pull.
SingulaRox is the heavy-guitar tone engine: a multi-stage, oversampled gain architecture that manages the low end before, during and after saturation, so downtuned chugs stay articulate instead of collapsing into mud. Three modes voice the whole chain — FORGE (articulate classic thrash), TITAN (low-tuned cinematic mass) and ECLIPSE (the flagship hybrid) — through three original cabinet characters.
Its signature is RIFT: a performance-aware flourish engine that listens to your riff, captures its harmonic fingerprint, and fires short pulses, orbiting fragments and gravitational falls into the spaces between your attacks. Every sample it emits started life in your hands a moment earlier — never a canned arpeggio. It triggers itself off accents and rests in AUTO, or on demand from the FIRE button, host automation, or any MIDI note.
| DIAL | WHAT IT DOES |
|---|---|
| MASS | Gain and weight — clean push to saturated wall, low end managed at every stage. |
| TIGHT | Pre-drive low-end control: palm mutes stay percussive as the gain climbs. |
| VOID | Scooped-mid depth — the cavernous modern shape without losing the note. |
| EDGE | Attack and presence — pick definition riding above the mass. |
| GRAVITY | Low-frequency bloom after saturation: cinematic weight under the chug. |
| RIFT | Flourish engine amount — how boldly the machine answers between your attacks. |
| FIRE | Manual RIFT trigger (momentary; also MIDI note-on or automation). |
| SECONDARY | RIFT style (Pulse · Orbit · Collapse), AUTO/MANUAL trigger, host-synced RATE, cab (Razor · Mass · Eclipse 4x12), GATE, OUTPUT. |
Echoes in your time, out of your hands. Every repeat returns changed.
PulsaRox is the delay that behaves like an instrument. Where a conventional delay photocopies, PulsaRox evolves: every repeat is altered on its way around the loop — filtered, saturated, wobbled like worn tape, and refracted in pitch through musical octaves so trails rise into light or fall into the dark as they die. The final repeats of a trail are texture, not copies.
And it listens. The echo field ducks under your playing and blooms back in the rests, so the mix stays clear while you're moving and fills when you stop. PLAYED mode locks the delay time to the tempo of your own picking — no click, no host, just your hands. ETERNAL holds an infinite-repeat bed under the same energy servo that makes maximum DECAY self-oscillate musically instead of running away.
| DIAL | WHAT IT DOES |
|---|---|
| PULSE | Delay time — 80 ms–1.2 s free, or locked to HOST / PLAYED tempo with fine trim. |
| DECAY | Feedback — musical decay through servo-guarded near-self-oscillation. Stable at 100% by construction. |
| FLUX | Per-repeat degradation: damping, saturation, tape wow/flutter. The trail ages as it travels. |
| REFRACT | Bipolar pitch refraction: CW blends octave-up into each pass (rising trails), CCW octave-down (falling). |
| DUCK | How hard echoes make room for live playing — wet-only, dry never touched. |
| MIX | Equal-power dry/wet; the dry signal is never delayed. Zero latency. |
| MODE / DIVISION | FREE · HOST · PLAYED, with 1/2 · 1/4 · 1/8 · 1/8T · 1/16 divisions. |
| ETERNAL | Infinite-repeat bed; new playing enters faintly; second press releases with a musical decay. Automatable. |
Any Mac running macOS 10.13 (High Sierra) or later — Apple Silicon and Intel both supported natively. Mac only for now.
Works inside Logic Pro, GarageBand, Ableton Live, REAPER, Cubase, Studio One, Bitwig — anything that loads AU or VST3 plugins. OrchestRox MFX is made for Logic's MIDI FX slot.
All five plugins also run as their own standalone apps — plug your guitar into your interface, open the app, and play. No music software needed.
Signed & notarized macOS installers — currently in closed beta.
Enter the beta password from your invite: